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30.June.2012
Moofcast Episode 147: Summer Heat Wave
written by Uno Ill Nino in News
Nick returns to join Andrew for this week's show. Topics include topless young women, bottomless old men, Prometheus, more on Lollipop Chainsaw, brief impressions of The Walking Dead Game Episode 2, Dragon's Dogma, Spec Ops The Line, HD Collections, and more.

Direct Link - Click Here to Download The Show!


24.June.2012
Moofcast Episode 146: Lollipop Chainsaw & JRPGs
written by Uno Ill Nino in News
This week Andrew welcomes a panel of friends and former guests composed of Paul aka Gungraves, John aka Jognny, and Travis aka Malonhead. Discussion is all over the place with everything from Andrew's growing hatred of country music, the upcoming season of Breaking Bad, impressions of Lollipop Chainsaw, and the state of the Japanese RPG. Break music is from Final Fantasy Legend on the GameBoy. Enjoy!

Direct Link - Click Here to Download The Show!


13.June.2012
Lollipop Chainsaw Impressions: My first day at San Romero High
written by Uno Ill Nino in News


Sometimes, games come out that don't have the most solid controls, the best graphics, or the most interesting story, but you forgive all that because there is an abundance of heart. I'm just a couple of hours in so far, but at this point Lollipop Chainsaw seems to be one of those games.

The gist of it: The general design so far seems to consist of entering a room or an area surrounded by walls or rubble or some other boundary intended to keep you confined to that spot until a set number of enemies have been destroyed. Its very PlayStation 2-era in that regard. In fact, a lot of the enemies you fight in these confined areas are multiples of the same model. So you'll fight 3 zombies that are exactly the same, 4 more that are the same, and maybe 2 others that are the same, and you'll do this over and over. Sometimes they shake things up a bit by putting a bomb on them, or having some of them on fire, but the repeated use of the same models is a pretty common thing in Lollipop Chainsaw.

What I'm liking so far: The music! Punk-rock girl-power anthem ''Cherry Bomb'' from the Runaways is the first song you'll hear and it perfectly sets the tone for the rest of the game. From there forward its all rockabilly punk infused with girly sass and a dash of the golden oldies.

The menus and interface are comic-book inspired with doodles taken right out of a high-school notebook from the late 80's. Pretty awesome! I'm also really digging the grindhouse filter over everything as it gives the whole package a Z-grade movie feel that really works in its favor. Also, I like the quick-cuts, special cinemas, and interuptions that come off like weird advertisements or commercials for the very game you're playing. Mini-games are also entertaining if not a bit simple.

What I don't care for: The story is dumb which is to be expected, but this is a whole new level of stupid. Don't ask questions because you mostly won't get any answers. This is all about the look and feel and not at all about story. That's not always a bad thing, but I feel like there could be more here.

Combat seems a bit rough around the edges at times. I'd like to be able to cancel out of moves so I don't find myself mashing the square button and ending up in a combo I can't get out of. Also, the enemies can behave a bit cheaply sometimes as it takes quite a few hits to stun them before you can finish them, and the bosses have required me to repeat the same tactic of attacking from the front for a bit, leapfrogging behind them, wait for them to turn around again, leapfrog again, attack more, etc.

I'll have more on the game in this week's Moofcast at the end of the week. Check back then for more!


8.June.2012
Moofcast Episode 145: E3 2012 part 2
written by Uno Ill Nino in News
Andrew and Nick welcome back longtime friend and moofer, Paul aka Gungraves to talk about his experience at E3 this year. Its about an hour and a half of jokes, something about games, longing for Dragon's Dogma, nobody playing anything new (aside from Paul's E3 demos) and whatever else was coming into our minds at the time. Oh, and Mister Rogers takes us out on a high note.

Direct Link - Click Here to Download The Show!


6.June.2012
Moofcast Episode 144: E3 2012
written by Uno Ill Nino in News
Nick and Andrew sit down to share their thoughts on the conferences for Microsoft, Sony, and Nintendo at E3 2012. Is your body ready?

Direct Link - Click Here to Download The Show!

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